Learning outcomes

Graduates of the BTS Game Programming and Game Design will be able to create games using “Game Design” and “Level Design” techniques based, among other things, on historical developments; realize large-scale computer applications using advanced programming methodologies; to define, plan and realize the different transmedia aspects of a game; to use different existing game engines for the concrete realization of applications; to create scenarios of the “serious gaming” and “playful” type games; to use 2D and 3D mathematics to solve graphic problems; plan revenue using different “monetization” models; to produce graphic productions and simple 2D and 3D animations; perform computer projects independently or in groups; to know and analyze the main activities of a company; to treat and adapt to new subjects autonomously; to communicate in English.